Hyperbolic Image Tiling
Choose a {p,q} tiling. In
Triangle
mode, we use the canonical {p,q,2} fundamental triangle.
Domain
Polygon {p,q}
Triangle (from {p,q,2})
p (sides)
3–30
q (meet/vertex)
3–30
Max reflections
40
Image
Scale
1.00
Rotation
0°
Pan X
0.000
Pan Y
0.000
Wrap
Repeat
Clamp
Mirror
Transparent background
Show disk edge
Edge AA
1.00
Save PNG
Drag in the canvas to pan. Increase reflections (40–60) for a crisp fold.